Code: Laser
Full screen highly recommended!
"Hello, can you hear me? Activating Code: Laser..."
Awoken by a friendly bot who wants to escape the strange abandoned lab you've found yourself in, you must march on to decide your future.
Play as a robot girl with a oversized laser gun for a left arm and obliterate enemies as you blast through 7 intricate levels, featuring custom music and sprites.
Controls:
WASD or Arrow Keys to move.
Hold left-click to fire your laser.
Hold R to restart.
Press 'Esc' to pause.
Press 'E' to interact with door to proceed to the next level, or the computer to fully heal!
Press 'H' to toggle HUD.
Use the - and + buttons to zoom in and out.
The laser is super powerful, so watch out for recoil!... although you may be able to use it to your advantage?
Credits:
Thank you karelessocelot for art, music, sound effects, and most level design!
Free Effect Bullet Impact Explosion 32x32
Basic Pixel Health Bar and Scroll Bar
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Authors | AtomicAnt, karelessocelot |
Genre | Platformer, Action |
Tags | Godot, Pixel Art, Puzzle-Platformer |
Download
Install instructions
Unzip the CodeLaser.zip file by right-clicking and selecting 'Extract All' from the drop-down menu, then open the Code Laser application.
Development log
- QOL update up!Jan 29, 2024
- The Development Process of Code: LaserJan 17, 2024
- devlog video now up!Jan 17, 2024
Comments
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The super thick laser and the various gimmicks related to it created a puzzle element that was a lot of fun to play!
Of the two endings, I like the peaceful end!
Thanks for playing through the game despite the bugs you encountered and getting both endings! Also glad to see someone noticed the upside down room, lol. I appreciate you taking the time to look around... even if it was because we forgot to animate the keycard, oops...
Hello there, welp I enjoyed your game! There might be somethings I have realized too late, but yeah I still enjoyed the game overall. I like the Recoil physics, and I feel like this game can be expanded somehow. Character design is so good.
EDIT: I still feel unjust on this recording when someone commented bad on this. So I did another playthrough with just ENDING 1 only in it. I'm sorry.
Hello hymeji, thank you so much for playing the game and even posting an entire playthrough for it! This helps me see the game and the levels from the perspective of someone new to the game’s mechanics and enemies!
I’m also happy that you liked the recoil effect, the character design, and that you went out of your way to see what happens in the two endings there are in the game!